Sunday, April 27, 2008
Friday, April 4, 2008
Well..looks like I exceeded my bandwidth limit and so my reel will be down until April 19. Please check back then. See, I made an awesome welcome video for the new CLass 1 folks and left it on all their pages. Well that killed my bandwidth limit. Ouch!
Thursday, April 3, 2008
We had our first QA with Pete last night and it was AWESOME. The first QA is generally just an introduction of everyone in the class. Looks like I'm amongst some great company of students from various backgrounds. While Pete is pretty down to earth, he informed us he'll be quite the task master [could it be is former stint in The Marines????], but will learn a ton about animation through that "tough love"!
In other news, I'll also be helping out Term 1 students in the official capacity of an Animation Mentor PEER BUDDY. As a peer buddy, I'm responsible for providing feedback and encouragement to seven students assigned to me as well as keeping the community of AM alive and kicking with all students. This is both a great way to give back to the school along with making sure I really cemented what I learned last term.
Wednesday, April 2, 2008
We started season 2 at Animation Mentor this week and I've got a brand spanking new mentor for this term. His name is Pete Paquette and he's an animator at Blue Sky studios. He's worked on such films as "Robots", "Ice Age The Meltdown" and the new "Horton Hears A Who".
We've got our first QA with him this evening. I'll let you know how it goes!!
Monday, March 31, 2008
Wanted to give a shout out to my pal Arran Skinner and his mad modeling skills. Arran and I studied finer arts together at the New York Academy of Art. Arran is learning 3D modeling and is off to a fantastic start. He was kind enough to model some boxing gloves for me to use in my exhaustion pose assignment at Animation Mentor. The gloves look AWESOME and def enhanced the final still!
Arran now has a blog chronicling his journey. You can find him here:
Thursday, March 27, 2008
Huge thanks to my mentor, Victor Navone, this term. He was instrumental in helping me to gain a better eye and sharpen my skills in this art form. Plus, he's just dang fun to have as a mentor and knows his stuff inside and out! An inspiration!
Also, a big thanks to Stephen Gregory. I was able to hit the ground running at AM because of him. I still owe him a drink too!
And of course, the biggest thanks of all to my wife. I could not have endured without her massive love, heaps of encouragement and bottomless patience...THANK YOU LOVE!
And now, for the work:
Monday, March 17, 2008
Tuesday, March 4, 2008
In the meantime, I want to know a little more about effective blogging an recently ran across this on an AM mentor's blog:
- The best blogging techniques.
- How to get traffic to your blog.
- How to turn your blog into money.
I'll let you know what I think once I've had a chance to check it out. Meanwhile, go grab yours while it's still free.
I don't care about making money from my blog, but would love to driver more traffic from the animation community so we can help each other grow!
For now, back to AM homework!
Monday, February 11, 2008
Fellow New York Academy of Art alum and Disney animator Patricia Hannaway has a great article in the new issue of American Artist: Drawing. Patricia discusses the importance or line of action and gesture in figure drawing, something we're attacking in our work at Animation Mentor with our emotional sketches and 3D poses.
Check out here article here: Draw What The Model Is Doing
Wednesday, January 30, 2008
*Photobucket doesn't seem to play back the animation at proper speed. Anyone know how to host .mov files on Blogger? My web skills are somewhere on the bottom rung.
Tuesday, January 29, 2008
In a nutshell:
- Emphasize the paper the paper in the hand! Nothing at the moment suggests Stu is excited about the letter, he could just be someone who likes to destroy mailboxes!
- Twist chest more toward camera to help separate the shoulders a bit and to allow for the focal arm holding the paper to be posed a bit straighter and so we can get the paper in the air and call it out to the viewer.
- Bend lower arm more to puller in closer to the torso and point the fist more upward toward the paper helping to direct our eye back up to the focal area.
- Maybe have Stu leaping off the ground!
- Add some paper to the left side.
Friday, January 25, 2008
Thursday, January 24, 2008
Wednesday, January 23, 2008
Monday, January 21, 2008
Had my first e-critique last night from Victor where he reviewed my sketches and final 3D pose. He really liked the sketches and said that overall the 3D pose was very dynamic and had an overall good Line of Action [LOA]. He did give me some notes, mainly:
1. Overall nice Line of Action [LOA]. But, line does tend to get broken and bumpy, especially where the thigh and knee are concerned. Simplify this LOA.
2. Pull back on the torso bend 10-20% as it looks like it hurts at the moment.
3. Reduce bump where shoulder meets the head.
4. Right now this leg looks like a short, straight leg. Put more bend in the knee! Will strengthen the silhouette.
5. Make this arm straighter for variety and to contrast the other arm. Arms look a little too long, though hard to have the model catch something above his head due to the large head.
Sunday, January 20, 2008
Wednesday, January 16, 2008
Last Saturday Pixar’s Pete Docter delivered the commencement address to the graduating class of Animation Mentor, “the online animation school by animators for animators”. Read more about it here: Animation Mentor Celebrates Graduates with Pete Docter
*note: I did attend the post-grad party on Saturday night and met a lot of REALLY cool grads and other AM students.
1. Sketch people from life: out in the park, walking in the street, playing sports, lounging, etc.
2. Take one sketch and pose our 3D character in that pose.
So here are some sketches so far [will probably ammend this page with a few more]:
As always, feedback is welcome! I will post the 3D pose in a couple of days so stay tuned!
Saturday, January 12, 2008
After the open house most of us headed to Rudy's Can't Fail Cafe just catty corner from Pixar to mow down some grub and wash it down with drink. Gotta say that everyone ay AM is excited and are all awesome people! This is gonna be a great 18 months! Happy animating!
Monday, January 7, 2008
There are tons of videos I need to go watch and notes to take. I will be back after Wednessday post of first online Q+A with Victor. So stay tuned!
Thursday, January 3, 2008
In the Feb 2008 issue of 3D World Magazine, animator/director, Kyle Balda gives readers his 10 Principles of Classic Character Animation. Kyle worked at ILM, PDI and Pixar on such films as The Mask, Jumanji, Toy Story 2, Bug's Life and Monsters Inc. Not sure if it's on U.S> newstands yet, but my copy came in the post today.